26-01-2019, 11:13 PM
Hi Jac
As Jeffrey has said it is all doable.
Get back with the specs and if you don't want to do it yourself and are not in a hurray I will have a look at changing the code to suit.
I am currently trying it to do 16:9 input so will want get finished with that first.
Best to get a Hedghog working first on 405 then you will know that your hardware is OK.
Hi Jeffrey
The resources could be tight enough to do colour. I would think there is enough logic and multipliers (18 free). The memory may be the problem.
Currently I am using 5 line stores to do the 6 line interpolater and a time store memory. This uses up 63 % of available memory.
What is the minimum required to do colour interpolation and time redistribution?
I would guess that you probably get away with 2 line stores which would do 2 line interpolation one for Y and one for C.
Would 2 time redistribution memories be enough? if so there might just be enough memory to do that but it is too close to call without trying it first.
Frank
As Jeffrey has said it is all doable.
Get back with the specs and if you don't want to do it yourself and are not in a hurray I will have a look at changing the code to suit.
I am currently trying it to do 16:9 input so will want get finished with that first.
Best to get a Hedghog working first on 405 then you will know that your hardware is OK.
Hi Jeffrey
The resources could be tight enough to do colour. I would think there is enough logic and multipliers (18 free). The memory may be the problem.
Currently I am using 5 line stores to do the 6 line interpolater and a time store memory. This uses up 63 % of available memory.
What is the minimum required to do colour interpolation and time redistribution?
I would guess that you probably get away with 2 line stores which would do 2 line interpolation one for Y and one for C.
Would 2 time redistribution memories be enough? if so there might just be enough memory to do that but it is too close to call without trying it first.
Frank







